In the Trollshaws. Ep16
Some starting points for the session.I’ll be continuing with BRP in this session as a ruleset. After several attempts of trying to hack together the different magic styles of BRP, Mythras, and Classic Fantasy, and also wanting to use Hackmaster combat as a hack, I decided against all this, and to switch to Harnmaster instead. Yes, some creatures and definitions are Harn-specific, but that’s not a big deal. I will begin by converting Dwalin to HM.
I will maintain GM’s Apprentice as the core Oracle resolution mechanic.
BOLD will be used for intra-party dialogues with the connections mechanic. Currently there is a one man-show party, hopefully this will change.
UNE will support GMA with NPC information.
Donjon and AI art will be used for NPC descriptions.
ChatGPT will be used to tie the narrative together.
I also had another thought regarding the addition of extra characters to the party. On one hand I like how the story brought those NPCs to side with Dwalin, but still, nevertheless they feel like NPCs. That’s when I realized that it’s all about the way they’re introduced. These characters where introduced by the Oracle/Ruleset, not by me as a Player. I didn’t choose them, get to work on their backgrounds, so they feel alien to me.
Therefore, I’m feeling them as NPCs for the remainder of this adventure. It’s unlikely that Nainan will stick with our group after Rivendell, and if I want to give a PC, it must be done properly.
I will need to create the PC normally, and find a good opportunity to introduce them to the party, but this needs to be done by my own volition. No asking the Oracle.
I can think of a few character concepts that a GM could easily plug in the story, since Rivendell is an allied place. Perhaps a Dunadan ranger, or an Elf warrior or an Eriadorian mage may be located there and want to join the quest against evil in the Trollshaws. A stronger party means I will be able to field stronger opponents and not be scared that 1-3 enemies will mean the end of the story due to a random hit.
At the moment, our party has a dwarf scout/warrior (Dwalin) and a hobbit cleric/healer (Rewill Ville). I need to create the character sheet for Rewill Ville, and also perhaps decide on a new PC to add to the party. I find that 3 PCs are at the limit of my bookkeeping, and with only ILs instead of Location Hit Points, I believe that will be feasible.
Q: What is the welcoming in Rivendell?
A: Transform Military.
It seems that the elves are on the brink of military preparations.
Q: Do they let the party in?
A: Yes
Q: Is Lord Elrond available (Unlikely)
A: No
As the party approached Rivendell, the cool, cloudy skies with intermittent rain showers mirrored the uncertain atmosphere that surrounded the elvish settlement. The breeze from the South carried with it a sense of tension that hung in the air. The distant lights of Rivendell flickered, casting an otherworldly glow upon the lush, forested surroundings.
Nerwenye, the graceful and watchful Elf guard, stood sentinel at the entrance to Rivendell. Adorned in shimmering silver armor that seemed to reflect the very essence of the rain-washed forest, Nerwenye’s emerald eyes held both determination and wisdom. The ethereal beauty of Rivendell enveloped the scene, contrasting with the somber mood of the moment, yet echoing a sense of hope and peace.
Approaching the guard, Dwalin, Nainan, and Rewill Ville were met with a guarded welcome. Nerwenye spoke with an air of seriousness, “Halt, travelers. Rivendell is on the brink of military preparations. What brings you to our realm in these uncertain times?”
Dwalin stepped forward, his dwarven resolve evident in his voice, “I am Dwalin, and these are my companions, Nainan and Rewill Ville. We come seeking aid and knowledge to fend off a great evil awakened in the Trollshaws. We hope the elves of Rivendell can offer their wisdom and assistance.”
Nerwenye regarded them for a moment, then nodded, “Understood, travelers. You may enter, but know that Lord Elrond is currently occupied with preparations for the realm’s defense. Seek guidance from our scholars and loremasters within the library. They may be able to assist you in your quest.”
With that, the party was granted passage into Rivendell, their journey filled with uncertainty, but their determination unwavering.
I did a short chat with Nainan, to see if she will stay here. I decided to go with the ChatAI’s decisions on that, as I prefer to follow on what makes sense.
Dwalin turned to Nainan, his weathered face reflecting a mixture of determination and a hint of sadness. “Now that we have arrived at Rivendell, what are your plans? Will you stay here?”
Nainan, her eyes filled with the beauty of Rivendell’s surroundings, pondered for a moment. “Ah, Rivendell, a haven of beauty and wisdom. While I am tempted to stay and bask in the enchantment of this elven sanctuary, my journey as an entertainer calls me to explore new lands and share my talents with different audiences. However, I shall remain here for a short while, weaving my magic on the stage and delighting the hearts of both elves and visitors alike. Then, when the time comes, I shall bid farewell to Rivendell and continue my travels, spreading joy wherever I go.”
Dwalin nodded, his respect for Nainan evident. “I shall enjoy being in your company for as long as we both stay here, but know that I am in haste.”
Nainan smiled warmly, appreciating Dwalin’s understanding. “I appreciate your kind words, Dwalin. Although our time together may be brief, let us make the most of our shared moments in Rivendell. Your quest calls for urgency, and I understand the need to move swiftly. Know that I shall savor our companionship while it lasts, and if our paths ever cross again in the future, it will be a joyful reunion. Safe travels on your journey, my friend.”
I asked the Character Composer to give me some description of the library of Rivendell.
Unique Aspects and Features
The Library of Rivendell is known for its unique feature of secret passages, allowing the knowledge seekers to uncover hidden treasures and undiscovered information. Alongside this, the library boasts an enchanting aspect where the roots of ancient trees are intertwined with the building, creating a harmonious blend of nature and elven craftsmanship.
Surrounding Context
Nestled in the serene and majestic realm of Rivendell, the library is surrounded by lush greenery, babbling brooks, and towering mountains. The tranquil ambiance of the natural surroundings seeps into the library, immersing visitors in a peaceful and harmonious environment, perfect for scholarly pursuits and quiet contemplation.
Structural and Design Details
The Library of Rivendell exudes elegance through its high ceilings and grand windows that allow gentle, soft natural light to filter in, illuminating the space with a serene glow. The architectural style, emblematic of the elven race, showcases intricate woodwork and accents of shimmering marble, creating a visually stunning and awe-inspiring atmosphere unlike any other library.
Dwalin and Rewill Ville made their way to the grand entrance of the Library of Rivendell. As they approached, the verdant beauty of the elven sanctuary embraced them. Towering trees with leaves of vibrant green framed the library, their branches gently swaying in the breeze, while a babbling brook meandered nearby, lending a soothing symphony of flowing water to the surroundings.
The entrance to the library was a sight to behold. High ceilings adorned with intricate elven woodwork greeted them, and grand windows allowed the soft, diffused light of the setting sun to cast a serene glow over the space. Shimmering marble accents adorned the architecture, blending seamlessly with the natural elements of Rivendell.
As they stepped inside, a hushed atmosphere filled the air, imbued with an aura of reverence for the knowledge contained within. The scent of aged parchment and ink mingled with the subtle fragrance of the surrounding flora, creating a unique olfactory experience.
The vast expanse of bookshelves stretched before them, holding countless volumes of elven lore and wisdom. Elven scholars moved quietly between the shelves, lost in their studies, while the occasional gentle whisper of pages turning punctuated the tranquil silence.
Q: Does a scholar greet them?
A: Yes
Donjon:
Gilgonerdh: Male Elf Scholar, Neutral. Gilgonerdh has a round face, with blonde hair and soft blue eyes. He wears expensive clothing and a feathered hat. Gilgonerdh seeks to discover where he came from, and who his real family is.
Character Composer:
Gilgonerdh, a male Elf with a round face, possesses soft blue eyes that radiate curiosity. His golden hair cascades down, framing a visage that embodies wisdom. Clothed in intricate garments befitting his scholarly profession, he accessorizes with a feathered hat. Refined and ever observant, his presence brims with an aura of mystery.
I will ask UNE about a few details more.
NPC Conversation Mood: 46: Neutral
NPC Bearing (Knowing): 73: Telling
NPC Focus: Allies
Gilgonerdh, the elven scholar, extended a gracious greeting to the stranger who had entered the sacred realm of books.
“Dalwin, dear elf master,” responded Dwalin with a respectful tone. “I’m not certain if you were acquainted with Camthalion, a valiant warrior among your kin. Regrettably, he met his fate during our previous expedition, and I now strive to prevent further calamity. I am in search of information concerning an entity confined within a temple north of the Last Bridge Inn in the Trollshaws. It appears to be making attempts to break free, and the obsidian gemstone that served as its prison has been removed.”
In a measured and reassuring manner, Gilgonerdh, the elven scholar of Rivendell, introduced himself. “Greetings, Dwalin. I am Gilgonerdh, a keeper of knowledge within these sacred halls. I extend my heartfelt condolences for the loss of your comrade, Camthalion. Be assured, I am here to assist you in your mission to prevent the entity’s escape. Let us delve into the ancient tomes and unveil the wisdom you seek.”
Gilgonerdh: Research: 38/75: Success
Q: Is there any text pertaining to the entity?
A: Yes
Q: Is there any text pertaining to the obsidian gemstone?
A: No
Q: Is the entity named? (Likely)
A: Yes
Time to go to the creatures of Middle Earth and see what fits best in this case.
After careful reading I don’t think I could pull anything less than a Balrog, or a Drake, but I can’t release a Balrog there without disturbing the entire timeline, so I’ll go with a Drake. (And this way I realize yet once more how great the idea is, of a stable point in time for all games as provided by Harnmaster).
Let’s give the dragon a name.
Shadna.
It must be a Cold Drake (true or winged or land drake). I’ve ruled out the rest.
Q: Does the text describe what kind of cold drake it is?
A: Yes. It’s a winged drake.
Gilgonerdh, with a scholar’s grace, embarked on the quest for knowledge within the hallowed halls of the Rivendell library. His fingers danced elegantly over ancient tomes, seeking the secrets that might aid Dwalin in his mission. After a meticulous search, he spoke with a measured tone.
“Dwalin,” he began, his voice resonating with wisdom, “I have discovered a text that pertains to the entity you seek.” The elf scholar’s eyes gleamed with anticipation.
Dwalin’s interest was piqued. “Tell me more,” he urged.
Regaining his composure, Gilgonerdh continued, “However, there is no mention of the obsidian gemstone. Yet, the entity has a name.” He paused for dramatic effect, revealing the weight of the revelation. “It is called Shadna.”
Dwalin’s brow furrowed in contemplation. “Shadna,” he repeated, allowing the name to settle in his mind.
“Yes,” Gilgonerdh affirmed, “Shadna, a Cold Drake.”
Dwalin’s curiosity deepened. “What kind of Cold Drake is it?” he inquired.
With a sense of purpose, Gilgonerdh responded, “The text specifies that it is a winged drake.”
The gravity of the situation hung in the air as Dwalin absorbed the newfound knowledge. “This,” he mused, “changes everything.”
The elven scholar placed the revered tome in Dwalin’s hands. “All this information is contained within ‘Nimriel’s Chronicles of Frost and Flame,’ a treasured elven tome.”
Dwalin examined the weathered tome, adorned with engraved elven symbols. Its delicate pages whispered tales of the past, meticulously preserved over centuries. The ancient parchment cradled the wisdom of the elves, while its enchanted leather binding defied the ravages of time.
Dwalin’s fingers traced the elven symbols on the cover as Gilgonerdh read aloud from the text. “As the mighty river Mitheithel flowed, a tale of Shadna the cold drake unfurled. Trapped beneath a cave, near a temple’s embrace, it slumbered, awaiting a time to awaken.” He marveled at the accompanying drawing of the dragon.


Q: Does the text describe any weaknesses or how to defeat Shadna?
A: No
Q: Is there any mention of a mind bending power, or corruption sickness of animals?
A: No
So we have to defeat a dragon a don’t know how to. How could it slumber for so long? Is it hibernating, or is it dead?
I doubt there is going to be enough time to go to Tharbad for further research. We will need some assistance if we’re to face a dragon.
Dwalin’s frustration grew as he delved deeper into the elven tome but found no mention of any weaknesses or strategies for defeating Shadna, the Cold Drake. The dragon remained shrouded in mystery, and they were left with more questions than answers.
His mind raced, considering the implications of this newfound knowledge. “How could it slumber for so long?” Dwalin pondered aloud. “Is it hibernating, or is it dead?”
Gilgonerdh and Rewill Ville exchanged concerned glances, sharing Dwalin’s uncertainty. The absence of information on how to confront such a formidable foe left them in a perilous situation.
Dwalin sighed heavily, closing the tome with a sense of urgency. “I doubt there is going to be enough time to go to Tharbad for further research,” he conceded. “We will need some assistance if we’re to face a dragon.”
Q: Is this news enough to seek audience with a higher, elf authority? (Likely)
A: Yes
Q: Will it happen tonight? (Unlikely)
A: Yes
Q: Will it be Lord Elrond? (Unlikely)
A: Yes! And he will stop whatever he’s doing to assist them.
Gilgonerdh, the elven scholar of Rivendell, recognized the gravity of their situation. With the newfound knowledge about Shadna, the Cold Drake, and the lack of information on how to confront it, he believed it was imperative to seek an audience with a higher elven authority. He turned to Dwalin and Rewill Ville, his emerald eyes filled with a sense of urgency.
“Dear friends,” Gilgonerdh began, “the information we’ve uncovered about Shadna is both fascinating and concerning. It’s clear that we are facing a formidable and ancient foe, one that may pose a great threat to this land. We cannot face such a creature without guidance and assistance.”
He continued, “I propose that we seek an audience with a higher elf authority, someone who possesses the knowledge and wisdom to help us. Lord Elrond, the esteemed leader of Rivendell, is a figure of great wisdom and influence. Although it is unlikely for such an audience to happen tonight, I believe this matter is of utmost importance. Lord Elrond will undoubtedly understand the urgency of our situation and will not hesitate to assist us.”As the night sky draped Rivendell in its starry embrace, Gilgonerdh led Dwalin and Rewill Ville through the winding paths of the elven sanctuary. The tranquil ambiance of the elven realm was juxtaposed with the urgency that gripped their hearts.
Finally, they arrived at the imposing and elegant edifice that served as Lord Elrond’s dwelling. Guarded by vigilant sentinels, the entrance was adorned with intricate elven motifs, reflecting the wisdom and artistry of the inhabitants.
Lord Elrond, a figure of ageless grace and wisdom, awaited their arrival. His robes flowed like liquid moonlight, and his piercing eyes bore the weight of countless years of knowledge and foresight.
With a respectful nod, Gilgonerdh introduced Dwalin and Rewill Ville. “Lord Elrond, these brave souls have come to Rivendell with grave news and a dire request.”
Lord Elrond’s voice resonated with authority and compassion as he addressed Dwalin. “Dwalin, what brings you to Rivendell with such grave news? Please, speak freely and do not withhold any details.”
Dwalin, his demeanor resolute, wasted no time. “Lord, a great evil stirs in the Trollshaws. The cold-dragon Shadna has been awakened and is trying to escape from its prison deep beneath the land. The animals surrounding the temple where it was imprisoned are sick and dying, and the minds of men corrupted. Going through the elven tomes, we couldn’t find a single reference to a weakness, so I’ll ask plainly. Do you have anyone to spare to assist us in our quest to defeat the dragon?”
Lord Elrond’s gaze held both concern and determination. “I understand the gravity of the situation, Dwalin. It is imperative that we quell this rising threat. Rest assured, Rivendell will provide you with able allies to aid in your quest.”
So in this step I will generate an elf PC. A mage.
With Elrond’s support, Dwalin feels safe to reveal that he’s also in a task to recover Bain’s dragon slaying hammer (as described in his backstory).
Q: Does Elrond provide further assistance to recover the hammer? Perhaps a ranger will come with them?
A: No, it’s just the 3 of them.
Lord Elrond, his keen wisdom guiding his decisions, responded to Dwalin’s plea for assistance in recovering Bain’s Dragon Slaying hammer. After a moment of thoughtful consideration, he spoke with a measured tone.
“Dwalin, your quest is one of great importance, and the fate of both the hammer and our land hinges on its success. However, our resources are stretched thin at the moment, and we cannot provide further aid or a ranger to accompany you. You and your companions will embark on this journey together, and I trust that your determination will guide you through.”
Dwalin will attempt to use Rhetoric to convince Lord Elrond of the need to perhaps send additional aid.
Dwalin: Rhetoric: 40/42: Critical Success!
He makes very convincing arguments which persuade Lord Elrond to send a Ranger with them.
Dwalin, realizing the gravity of their quest and the necessity for additional support, decided to make a compelling case before Lord Elrond. With eloquence and conviction, he presented his argument. “Lord Elrond, I understand the constraints your people currently face. However, the threat of Shadna is dire, and the recovery of Bain’s Dragon Slaying hammer is essential to our success. With the aid of a skilled Ranger, our chances of defeating the dragon and preserving the safety of both Rivendell and the Trollshaws will greatly increase.”
Dwalin’s words carried a weight of urgency and sincerity. His rhetorical prowess left Lord Elrond considering the request carefully.
Lord Elrond, ever thoughtful, responded to Dwalin’s plea, his decision influenced by the dwarf’s persuasive argument. “Dwalin, your words ring with truth and wisdom. I shall grant your request and provide you with a skilled Ranger to aid you on this perilous journey. May the stars guide you to success.”
So I will also generate a Ranger of the North to go with them. Full party! (Ranger, Thief, Cleric, Mage)
I spent an entire day’s worth generating new characters in Harnmaster. A fun process. Here are the statblocks for all of them.
It was a long effort, and I hope I didn’t do any major mistakes.
As Dwalin, Rewill, and Lord Elrond discussed the details of their quest, the air in Rivendell seemed charged with anticipation. It was in this moment that two additional figures gracefully entered the scene, catching the attention of those present.
Ainiall, with her ebony hair and sharp amber eyes, moved with an air of confidence, her steps light and graceful. Galadhil, the tall and lean ranger with long black hair and keen gray eyes, exuded an aura of quiet strength and purpose. Their presence alone spoke of their adventuring prowess and determination.
Lord Elrond acknowledged their arrival with a nod, and Dwalin and Rewill turned to greet their new companions.
Dwalin started, “Ah, it seems our company has grown. Welcome. I am Dwalin, and this is Rewill. We are on a quest to quell a rising threat in the Trollshaws, and your skills and assistance will be invaluable.”
“Indeed, your presence is most welcome. We are grateful for your willingness to join us on this perilous journey.” Rewill added.
The elf lady replied first. “Greetings, Dwalin and Rewill. I am Ainiall, a wizard with a penchant for deciphering mystical texts. I believe our combined knowledge and abilities will serve us well.”
Followed by the ranger, “I am Galadhil, a ranger with a deep connection to the natural world. Together, we shall navigate the wilderness and confront the challenges that lie ahead. The call of adventure beckons, and I am ready to answer.”
Session Summary
This was a slow, R&R session. Character generation, research of enemies, resting at a safe place. I like how Dwalin’s backstory (as written on the sample character template in MERP) fits with the evolving thread. Of course I did make the choice that the entity is a Dragon, because we’re in Middle Earth, and I couldn’t find anything else of a similar threat that would fit the setting. To my surprise and to my defence, I had forgotten completely about Dwalin’s quest regarding a Dragon-slaying hammer, so fitting the puzzle pieces together was fun, even if I did choose them. In the back of my head I have this idea that the dragon could be now undead, like a Dracolich, so when the time comes, the Oracle will have some answering to do.
I didn’t have the opportunity to use much of Harnmaster’s mechanics, and I hope I will not be disappointed. I initially wanted to go with a party of 3, but we ended up being 4. I’ll be using Galadhil’s background information from the sample character templates in MERP.
Harnmaster character generation takes a long time, but it’s fun. It was kind of hard to accommodate conversion of characters as there are no such things as ‘classes’ in Harnmaster, nor any occupations similar to what I had in mind. Also I went with the Character Design option which uses a points buy system instead of a roll system, and I noticed something peculiar. It uses a points system which equates to the Key Attributes option of rolling 4d6 and dropping the lowest die, instead of the standard 3d6. This generates some stronger than average characters, but I’m perfectly okay with it, considering that I won’t pull my punches now when they’ll be facing foes (and keeping in mind that the Big Boss is a nasty trapped dragon).
I gave them character equipment according to MERP, but none of the magical options.
By the way, the more I read about Harnmaster, the more I’m itching to start a campaign in Harnworld, so I’m leaning very close to doing it once this adventure is over. I have no clue what is the challenge to face a dragon in a d100 game. Skill based games do not have the power creep of level based games, so a dragon will always be that deadly creature ready to devour everything, you can’t level up to balance it.
I’m scared we’ll all die in a TPK, so the challenge is at least to have it be dramatic.





























midgetmanifesto 6:57 am on October 11, 2023 Permalink |
Maybe you could have a donkey carry the adventuring gear, which would allow for more armour and less need to drop stuff at the start of combat?
Are your minis 15mm?
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giorgis 10:04 am on October 11, 2023 Permalink |
That’s a great idea! For some reason it hadn’t occurred to me, but I’ll keep it in mind for the future. Thanks!
Yes the minis are 15mm, I’ve gathered quite a deal of them during my solo miniatures skirmish gaming in Five Leagues from the Borderlands.
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midgetmanifesto 6:12 pm on October 11, 2023 Permalink |
I think the logistics are under appreciated. No one likes tracking encumbrance. Reading about old school adventuring the main reason you’d have followers was to guard the base camp as most classes weren’t willing to go into a dungeon with the heroes.
I like making treasure heavy (mostly by tracking coin encumbrance, a 100 coins is a pound or something like that). It makes banking, burying treasure, and beasts of burden make a lot more sense.
And having the enemys attack beasts of burden is an issue. ‘The griphon swoops on your horse. It lies under the griphon screaming….what do you do?
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giorgis 7:05 pm on October 11, 2023 Permalink |
Another neat mechanic! Followers and men-at-arms. Makes so much sense in proper adventuring parties and dungeon crawlers. Cool reminders.
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