…and a Space Halfling. On a quest to reclaim long stolen credits by a Space Dragon.
Three Space Dwarves and a Space Halfling from Brite Minis. Printed in FDM, 0.03mm layer height. Love their style. Painted them in a similar style to their showcase pictures, washed with Soft Tone wash to lighten their look.
Space partySpace dwarf with pistolSpace dwarf with pistol and axeSpace dwarf with mini gunSpace Halfling
3d printing miniatures is not yet an exact science. There is a lot of trial and error, and when you get some consistent results, it is imperative that you maintain the same parameters for as long as possible in order to have repeatability. I’ve been printing a whole lot of miniatures lately using the settings I’ve defined, and I think it’s about time I’ve sat down and started painting them. I’m tackling first the sci-fi theme, starting with the Brite Minis Space Knights (now available only in MMF as Brite Minis modulars are available in the patreon only on the month of release).
I decided to go with a colour scheme similar to the one Brite Minis did on their print showcase. I’ve mixed different techniques; slap chop, layering and washes. Overkill? perhaps, but I love the end result. The armor is painted in reds (Karmine<Pyrole<Vermillion), the cloths are painted in yellows (Vermillion<Yellow/White mix), and finally some greens (Light Green<Yellow Green<Lemon Yellow), for the skin tone I went with my regular mix (Burnt Sienna<Naples Yellow Red<Naples Yellow Red Light), and some Silver for the metallics.
Space KnightsSpace Knight SergeantSpace Knight with BolterSpace Knight with Plasma gunSpace Knight with Flamer
It’s been a while since the last post, and truth is I’ve been busy. Busy, hobby-wise. It wasn’t so much procrastination, rather jumping from project to project. Skirmish miniatures gaming (and TTRPGs) have a lot of different aspects to keep a hobbyist engaged. There’s reading rules and settings, collecting stuff like miniatures and accessories, building terrain items, painting miniatures, 3d printing, world design, map making, with the utmost goal of playing the game! However all these side-hobbies to playing the game are on their own ground enjoyable, and so I found myself occupied with them. I got into designing and printing and flocking terrain expansion for my Hexxon Tiles (I’ll probably blog about it in another post if there’s enough content to make it worth it), printing and painting Space Hulk tiles, 3d-building dungeon tiles and testing them, and lately printing a 3d space shuttle for my sci-fi games (5 Parsecs from Home I’m looking at you). Constantly jumping around all the above, I was getting into having a lot of semi-started or semi-finished and unfinished projects, and then I realized I need to draw the line somewhere and at least finish something before filling up my closet with more gaming stuff I can’t use. So the focus went on Space Hulk.
Back in the ’90s, I had bought the 1st edition of Space Hulk. Loved the game. Unfortunately when we moved house I gave it away to a friend as part of the general decluttering and I’m only left with the two books – Rules and Missions & Background – which somehow I didn’t give away.
I’ve always remembered fondly the game, and the theme and concept, and having returned back to the hobby these past years, I always circled around the idea of getting back to it. My main obstacle now was scale as I’m not willing to start another scale for a game, and getting Space Hulk into 15mm is really hard, as I’d have to find solutions for all the game pieces and tiles.
For the game pieces I’ve gotten some (rather a LOT) Entomorphs by Vanguard Miniatures; unfortunately I never got their Novan Heavy armour proxies and now they’re out of stock (plus it will cost me like 20 GBP to buy and ship 10 miniatures, and probably another 10 for VAT and customs handling fees). I can proxy Space Marines with some Ion Age knights I had gotten, but they’re not Terminators, and I still may have to find some 3d printable proxies.
For the tiles I did a lot of searching. Before 3d printing, I had considered building my own, but I was never too excited with DIY examples I saw online, and I know my own terrain building limitations. I had considered using the Army Painter Gamemaster XPS set that I still haven’t finished to this day, for a Sci-fi alternative (and had tested a design for this purpose), but I eventually decided against it, as I could not make nice sci-fi or industrial designs with hand carving. The set is great for dungeons and caverns, but looks wonky for machine made parts, and didn’t want to waste my materials for something I wouldn’t like.
Here comes 3d printing to the rescue. 3d printing can output awesome terrain items, with detail. Yet still so many things to consider. There are many sets out there and I had to choose what would work best for me. I evaluated cost, type of joints, scaling down, and of course looks.
Once I saw the HVAC tunnels by Dragon’s Rest I knew my quest was at an end. They looked great! 3d, but yet the minis don’t get hidden; Entire rooms so assembly is not on a tile by tile basis; The looks are awesome. I printed out a sampler of their sci-fi set to ensure that when scaled down the clips would work fine (they do!), and when their last Black Friday sale was on, I bought it.
And it’s been sitting in my collection of 3d stuff for a few months, until I got the urge to sit down and print it. Found out what kind of tiles I’d need for my 1st edition of Space Hulk and started setting up my build plates. Printed a piece to see how it would work with my 15mm bases, and it works perfect! It uses a 1-inch grid, which when scaled down by 60% is exactly 15mm. Then, it took me a whole week and some, to print out the tile set.
Testing the grid and clipsPrinting underwayPrinted piecesPrinted pieces connected
Printed on Bambu Labs A1 mini, with a 0.4 mm nozzle, in 0.08mm Layer Height, ELEGOO PLA filament.
The next challenge was painting. I made the smart choice of printing it out in Space Gray PLA, and primed it using a Clear Plastic Primer spray. The idea behind it to use the default colour of the material to save on painting time (and also any missed spots wouldn’t look bad), for the core walls. I had also to decide on the paint scheme. I eventually settled on the following: Yellow and Red tubes, various Metallics for connectors and details, Warm Gray computer panels, and Silver or White floors (two types).
I used both normal painting and drybrushing, and also applied Oil Washes, this last step was a bit of a chore, but I think well worth it. It is also the reason I still haven’t applied a Sealer Varnish; probably in a week or two.
Drybrushed floors after primingPaintingMore paintingOil washes dryingPainting roomsOil washes drying
Then I spent a couple of weeks doing other things before working on the doors. Painting these took me another few days, as they have plenty of details. I only did 15 doors out of the 20 that the 1st edition core set has, and I realized that it’s not enough to run the 2nd mission which needs 19 doors. So I’ll either paint some of the alternate doors I’ve printed, or print and paint a few more.
Doors paintedDoors with washes before spongingWashes drying
Finally, here are some display shots of the finished table, some painted unused pieces, and some pieces I printed extra to paint in the future. As I said in the beginning, I needed to draw the line somewhere and call it done, so I consider these to be extras for a future time slot before I burnout on this.
First mission overall shotClose upClose upClose upClose upThe rest of my painted piecesSome unpainted pieces
I’ll also see to printing some tokens for blips and overwatch in the future, to have a complete experience.
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