Theseus Deeds – A Mythras Adventure in Bronze Age Greece (pt3)

Phaea

Q: Is the scene as in the Myth?
A: Yes

map

Theseus, on his way towards Athens, decides to stop near Crommyon (Κρομμυωνία). There, the locals are plagued by a wild boar, called the Crommyonian Sow, named Phaea (Φαία), after the name of the woman who raised it. A savage and formidable wild beast.
She never trained it to hold back and it attacks and eats men and young children alike.
The people’s stables are ruined. Their crops trampled. Anyone who wanders in the countryside is afraid of his life. The local authorities are too afraid to do anything about it.
Theseus decides to put an end to this and hunt the vile beast.

Now, considering how deadly combat in Mythras is, and the superior combat statistics of a boar and it’s thick hide, Theseus needs to take a smart approach to kill it. Maybe set a trap and bait and attack it. Head on nevertheless would be suicide.
I was hoping I’d be lucky and get the myth variation, where Phaea is instead a vile mannered woman who was named the Sow due to her uncouth manners, but again the Oracle has spoken.


Any elaborate trap would require the professional Mechanisms skill to set up, therefore Theseus will try something less delicate.
Theseus will set up sharp wooden sticks and try to dig up a hole for the sow to fall inside. He intends to cover it all up with leaves and branches, though guiding a sow inside shouldn’t be hard.
Theseus will use his Survival skill, augmented by Locale and Conceal to set up the traps.
Each roll will be a Task Round. If I roll doubles during any Task Round, then this means that Phaea has been made aware of Theseus before he has finished his trap and will come after him.

Task Round 1:
Theseus: Survival (42): 11: Success. 25% Completion. The Crommyonian Sow has detected him.
Each 25% represents a set of spikes for a total of 3 sets, and the last 25% represents the pit. If Theseus had surpassed 100% then he would have set wooden spikes inside the pit as well. All of this is for naught now. I intend to keep both my Luck Points, so I won’t reroll this even if I’m at a disadvantage.
Theseus has only managed to set up a set of wooden spikes behind him.

Theseus has spent an entire day chopping wood and setting up sharp wooden spikes. He has started preparing a trap for the Crommyonian Sow, one that will give him the advantage that he needs to finish the beast. He has found a nice spot which has only one entrance. As the sun sets, Theseus has set up a set of wooden spikes towards the far end of the opening.

Theseus: Perception – Very Easy (78): 44: Success.

Theseus hears a pig snort and the trampling of hooves carrying a heavy beast. Quickly he grabs one of the spikes to use as a spear and turns to face the large boar rushing towards him from the single opening.
The boar has its head down, tusks aimed at Theseus and a red gaze set upon him. It growls once more as it charges towards the young man.

Initiative:

Theseus: 20
Phaea: 21

Round 1:

Phaea Turn1:

Phaea charges through Theseus spending 1 AP, Theseus will brace his spear and counterattack spending 1 AP.
Due to the Long Reach of the spear against the Short Reach of the Tusks, Theseus attacks first.
Theseus: Combat Style (67): 65: Success. He chooses Impale. Hit Location: 17: Left Front Leg. Theseus has Set the spear, so he gains Phaea’s charge damage modifier of +1d8. I decided to not give the spear 1d8+1 damage, but only 1d8, since it’s not a proper weapon. Also it has fewer AP/HP. Damage: 11: (-2HP) Serious Wound. The impaled weapon adds a Formidable grade to Phaea’s skills.
Phaea: Endurance (62): 39: Success, she continues. Goring Grunter (Tusks – 7%): 60: Failure.

Theseus Turn 1:

Theseus readies his iron club spending 1 AP. He chooses to leave the stick impaled into Phaea.
Note: Phaea is unable to attack again for 1d3 turns, but Theseus is smarter than to go after her yet. He waits for Phaea to attack again. 1d3 turns elapse.

Phaea Turn2:

Q: Does Phaea charge again? (Likely, it’s a wild boar, blinded by rage)
A: Yes
Phaea charges through Theseus spending 1 AP, Theseus will counterattack with his iron club.
Phaea: Goring Grunter (Tusks – 7%): 24: Failure.
Theseus: Combat Style (67): 97: Failure.

As Phaea gallops and charges with all her might towards Theseus, unstoppable as she seems, Theseus doesn’t waver. He points the sharp stick towards her, and as the beast crashes, it impales through her front leg. It roars in pain, and changes direction, at the same time, avoiding the spikes behind Theseus.
Theseus leaves the stick latched onto her, and draws his club as she comes back for another round, and passes through, noone managing to hit each other during the fast exchange.

Round 2:

Phaea Turn 1:

Q: Does Phaea charge again? (Likely, it’s a wild boar, blinded by rage)
A: Yes, and she will do it again the next Turn.
Intervention (at the end of combat Round).
Phaea charges through Theseus spending 1 AP, Theseus will counterattack with his iron club.
Phaea: Goring Grunter (Tusks – 7%): 93: Failure.
Theseus: Combat Style (67): 70: Failure.

Theseus Turn 1:

Theseus will set himself right in front of the sticks so that in the next charge, Phaea will have to go through them unless she evades them.

Phaea Turn 2:

Q: With the spikes behind Theseus, does Phaea charge through or charge to contact?
A: Charge to contact.
Phaea charges to Theseus spending 1 AP, Theseus will counterattack with his iron club.
Phaea: Goring Grunter (Tusks – 7%): 80: Failure.
Theseus: Combat Style (67): 95: Failure.

Theseus Turn 2:

Theseus will attack Phaea with his club, spending 1 AP.
Theseus: Combat Style (67): 36: Success. He chooses Maximize Damage: Hit Location: 5: Left Rear Leg: Damage: 9 HP: Serious Wound. Endurance (62): 95: Fail. Phaea falls Prone from the pain. She falls on her left side where both legs are wounded. Theseus finishes her off.

As the boar charges yet again, Theseus sets himself in position so that she will crash right into the wooden spikes behind him. But as if the beast understands tactics, it charges at Theseus and doesn’t go through. Theseus expecting the charge has moved to the side, and with the flank exposed, he smashes at the sow’s leg with such force that the beast goes limp in the rear as well. With both her left legs seriously wounded, she falls at her side. Theseus draws his blade, moves at the growling pig’s back, and drives it deep behind her skull, killing her.

Intervention: New Entity
Q: Does the sow’s crone appear?
A: No, and she isn’t nowhere to be found.
In some variations of the myth, Theseus also went after to woman who raised the Crommyonian Sow and killed her as well, but it seems that this won’t happen this time.
Q: Is it the local militia?
A: No, and it’s not human.
Q: Is it a wolf?
A: Yes.
Q: Is it more than one?
A: No, and it’s not hostile.
Q: Does it approach?
A: Yes, but, it keeps a safe distance.

As Theseus removes his xiphos, he notices at the edge of the woods, a pair of yellow eyes. It’s a wolf. He almost goes for a wooden spike, but he notices that the animal doesn’t growl. There’s some serenity in its look, staring directly into Theseus’ eyes.
Theseus cuts off Phaea’s head and removes it’s tusks as proof for the kill, and then distances himself.
As soon as he leaves, the wolf approaches and starts eating at the carcass.
Theseus can but wonder what is the story between the wolf and the sow. Maybe he has gained an ally. He chooses not to attack the creature and continue on.

I will have some metagaming questions here since I can’t avoid it. Since it’s not a free form quest, it’s necessary for the way I run this adventure.
Q: Was the wolf a human once? (Likely)
A: Yes, and they were transformed to a wolf when they prayed to Diana (Άρτεμις) to save them from Phaea.
Q: Will the wolf assist Theseus in the future? (Likely)
A: Yes, and it will follow Theseus from a distance.
Intervention: 5: Regress Plot.
I can add an obstacle to be overcome in order for Theseus to meet the next Labour. I will detail it in the next session as it fits better there.


Session Background: After facing Sinis, just reading the Boar stats had me worried.
I was really scared going in the battle and anxious about the first combat rolls. Setting the spear was the smart thing to do. Retrospectively, it evened the odds, but since I’m not acquainted with Mythras yet, I didn’t know it at the time, and just chose combat options as I went.
After the first impale, I knew I had to leave the spear inside the boar and not take it out, as it hindered the sow’s stats by two whole grades.
I think the wolf was a nice intervention. I tried to go with the Greek theme where transformations were pretty common. Didn’t ask more, maybe it will be revealed in the future, but it’s nice to have a sidekick just in case. I intend to have it as an one-off assist.
Setting the traps was the right thing to do. In general the more I read about Theseus, the more I find out that despite his strength, he was brains before brawns. In one description of the fight against Periphetes, he pointed out that the club wasn’t full metal, and Periphetes gave it to him to inspect it, so Theseus killed him with it. I’d have tried this approach if I had read about it first.
In the fight against Sinis, he did deceit Sinis into following his ruse, and then released the tree hitting Sinis in the face, knocking him out. Well I tried deceit and failed, so I’m happy with how I tried things out.
In the fight against the Sow, I couldn’t find details, but considering the above (and the ones that will follow), trapping the pig makes for a sound approach.